Server-Driven Warfare
A deterministic core simulation keeps every match perfectly in sync. Low latency ENet networking ensures the action feels razor sharp.
Drop into a neon-drenched wasteland where every night brings new horrors. Squad up with friends or brave it solo, fortify your hideout, and bend the apocalypse to your will.
A deterministic core simulation keeps every match perfectly in sync. Low latency ENet networking ensures the action feels razor sharp.
Godot 4 powers mobile, desktop, and console builds from a single code base. Jump between devices and stay in sync with your crew.
Persistent progression, cosmetics, and seasonal ladders ensure every session matters. Retreat to your base to craft, upgrade, and reload.
Matchmake with squadmates, coordinate tactics, and transmit combat-ready loadouts using our robust accounts API.